![]() Then we will know for sure what the humans used these for.Īdditional artifacts that are worth noting include odd plastic objects resembling other creatures. Perhaps in the near future, someone will find one that is in working condition. Although they vaguely resemble the computers used on our ships and structures, we’ve found no connection between the two. More artifacts have been found across the globe, such as strange steel boxes full of circuitry. The artifact has been sold to Presidentron, who proudly displays it in his office. Maybe they took tiny humans and put them on the ships, and made them fight each other. It’s impossible to know what the humans would have ever used these for maybe they all knew we were going to fight like this, and used these ships to simulate and determine an outcome. Upon inspecting this artifact, and speculating on what exactly it was, we’ve found it to be a small replica of a naval vessel, however it’s far older than our ships. She brought it to the nearest robot, which just so happened to be one of our lucky reporters. Digging around the city, she discovered an object that appeared to be an artifact from the meat creatures of old. Having been defeated, and thus having her purpose rendered null and void, DogSquared simply abandoned her naval programming and reverted to a state not unlike the canine friends of our precursors. The explosion from the sinking vessel threw her all the way to a nearby city on the coast of Brazil. Just yesterday, off the coast of Brazil, esteemed captain and good girl DogSquared had her Hammerhead-class battlecruiser, the “Diablo’s Chew Toy”, sunk by an unknown vessel, presumed to be operated by a rogue utility robot. Mechawekavengers, Assemble!Īnd with that little piece of good news, it’s time to read an excerpt from the New Earth Times. *Success is defined as 100k+ kelp forest established. That uncontrollable elation was caused by achieving a 10% statistical chance of success.* And now we are way up to 59%, due to all the great stuff that I’ve deferred from detailing. Our launch week broke Felix’s expectations by a whopping 1:163 ratio!. Such primal joy had never been expressed by a primate so joyous! This, as we had studied, was the #1 predictor of success in an indie game. When we hit the front page of Steam, back in Feb ‘21, and front page in several categories, I ran up to the deck and whooped exactly like a howler monkey. Last week, I increased my certainty of success* to 59%! And that takes into account my overwhelming bias. Tons of diverse characters, and lots of bright minds. The people in this industry want us to succeed! #NZGameDevForever everyone I’ve met in this industry is a bro. Every time I meet a new person in the GameDev scene, I gain +10 insight, +5000XP, and +1 friend – and they introduce me to all their friends. We’ve got a lot of interest, it seems every week twice as many new opportunities arrive. My name is Pete Casale and I am a Battlecruisers addict. I’m supposed to be in bed at 9pm sharp and asleep by 10pm. Battlecruisers expansion is in production!įelix would be so mad if he found out. The result is now, after 3 months of tightening the ship, we’re profitable and working on the next big thing. Heuternannies may mock, and declare me to be unnecessarily dramatic. And in one moment, we snuffed out the ability for some of our players to log into Battlecruisers. I have worked self-driven my entire life to develop the skills needed to break into the ruthlessly competitive field of game design. Personally, this problem was the most devastating failing of my entire career. This setback has been the most shameful event in the history of our studio. For a period of almost 5 days, some of our valued players were unable to launch Battlecruisers: Ultra-Marginally Improved Edition. On 11 April NZDT, a catastrophic error by an unfortunate temp contractor resulted in our first ever live outage. To be short, we began the season with a major setback. Mecha Weka: a strange new breed of game studio from New Zealand. So we’ll skip the last one and get right into the updates our dear players deserve. We’ve got a lot of news, some good, some bad, some weird, some boring. ![]() It was going to be a paid DLC, but we released it for free because we have “good judgement.”
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